2009
12.07
12.07
Finally decided to go with SFML – lovely little library, completely OO, cross-platform, and so far i’m extremely pleased with it.
I just got bored of trying to figure out how to load up a PNG image into an opengl texture.
I’ve also ditched Visual C#/C++ in favour of Code::Blocks with MinGW. so far, the only gripes i have with it are code completion’s a little messy (i’ve really gotten used to the silky way it works in VC#), and during debugging, it sets the working directory of a program to be the directory that the project file resides in, not the executable itself. this messes with my head a bit.
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